Oct 09, 2026  
DRAFT 2026-2027 Undergraduate Catalog 
    
DRAFT 2026-2027 Undergraduate Catalog
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CSC 260 Development and Programming in Game Engines

ARVR 260  

This course will teach students how to work within a game engine software development system to create content and develop experiences. Building on their knowledge of computer graphics and programming, students will learn about game engine graphics libraries, physics engines, specialized tools and best practices for designing interactive simulations and immersive platforms that can be deployed to various types of hardware and operating systems. Students will work in teams to design and build a real-world project. Credit(s): 3

Prerequisite(s): CSC 121  and CSC 122  



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