ARVR 260 Development and Programming in Game EnginesCSC 260
This course will teach students how to work within a game engine software development system to create content and develop experiences. Building on their knowledge of computer graphics and programming, students will learn about game engine graphics libraries, physics engines, specialized tools and best practices for designing interactive simulations and immersive platforms that can be deployed to various types of hardware and operating systems. Students will work in teams to design and build a real-world project.
Credit(s): 3
Prerequisite(s): CSC 121 CSC 122
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