Sep 27, 2024  
2022-2023 Undergraduate Catalog 
    
2022-2023 Undergraduate Catalog [ARCHIVED CATALOG]

Course Descriptions


 

Other Courses

  
  • AAG 101 African American/Global Black Studies



    This course will focus on black experiences, history, socio-political thought and cultural expression in US and global contexts. Students will examine essays, speeches, music, film, art and literature from the late-nineteenth, twentieth and twenty-first centuries.  Credit(s): 3

  
  • APJK 101 Applied Jazz Piano



  
  • APMU 105 Applied Basic Musicianship I



    This course provides a strong foundation for the practice of music, with emphasis on listening, singing and playing at the keyboard. Topics will include basics of musical time and space such as meter, rhythm and pitch, as well as major and minor scales, keys and intervals. This course will not count toward a bachelor of music degree. Credit(s): 1.5

  
  • APMU 106 Applied Basic Musicianship II



    This course provides continued study of the foundations of music fundamentals, aural training and sight singing. Emphasis is placed on listening, singing and playing at the keyboard. Applied topics include diatonic harmony, seventh chords, more complex rhythmic structures, and musical phrase structure. This course will not count toward a bachelor of music degree. Credit(s): 1.5

    Prerequisite(s): APMU 105
  
  • APPN 101 Applied Piano



  
  • APTG 105 Applied Music Therapy Clinical Guitar I



    In this course, students develop guitar skills for music therapy clinical practice with a focus on music for children and the elderly. Applying these skills, students sing and play music from different time periods and in different styles, arranging these songs in ways that reflect core elements of the style. In addition, students demonstrate sight reading and transposition skills that reflect the clinical practice needs of music therapists. Credit(s): 1.5

    Prerequisite(s): MUTH 105  
    Corequisite(s): APTV 105  
  
  • APTG 106 Applied Music Therapy Clinical Guitar II



    In this course, students develop guitar skills for music therapy clinical practice, with a focus on rock and pop styles. Applying these skills, students sing and play music from different time periods and in different styles, arranging these songs in ways that reflect core elements of the style. In addition, students demonstrate sight reading and transposition skills that reflect the clinical practice needs of music therapists.  Credit(s): 1.5

    Prerequisite(s): APTG 105 Applied Music Therapy Clinical Guitar I
  
  • APTG 206 Applied Music Therapy Clinical Guitar IV



    In this course, students develop guitar skills for music therapy clinical practice with a focus on soul, R&B and Hip-hop styles. Applying these skills, students sing and play music from different time periods and in different styles, arranging these songs in ways that reflect core elements of the style. In addition, students demonstrate sight reading and transposition skills that reflect the clinical practice needs of music therapists. Credit(s): 1.5

    Prerequisite(s): APTG 205- Applied Music Therapy Clinical Guitar III
  
  • APTG 305 Applied Music Therapy Clinical Guitar V



    In this course, students develop guitar skills for music therapy clinical practice with a focus on jazz styles and improvisation. Applying these skills, students sing and play music from different time periods and in different styles, arranging these songs in ways that reflect core elements of the style. In addition, students demonstrate sight reading and transposition skills that reflect the clinical practice needs of music therapists. Credit(s): 1.5

    Prerequisite(s): APTG 206- Applied Music Therapy Clinical Guitar IV
  
  • APTK 105 Applied Music Therapy Clinical Keyboard I



    In this course, students develop piano skills for music therapy clinical practice with a focus on music for children and the elderly. Applying these skills, students sing and play music from different time periods and in different styles, arranging these songs in ways that reflect core elements of the style. In addition, students demonstrate sight reading and transposition skills that reflect the clinical practice needs of music therapists.  Credit(s): 1.5

    Prerequisite(s): APCP 105  
  
  • APTK 106 Applied Music Therapy Clinical Keyboard II



    In this course, students develop piano skills for music therapy clinical practice with a focus on rock and pop styles. Applying these skills, students sing and play music from different time periods and in different styles, arranging these songs in ways that reflect core elements of the style. In addition, students demonstrate sight reading and transposition skills that reflect the clinical practice needs of music therapists. Credit(s): 1.5

    Prerequisite(s): APTK 105  
  
  • APTK 205 Applied Music Therapy Clinical Keyboard III



    In this course, students develop piano skills for music therapy clinical practice with a focus on country and gospel styles. Applying these skills, students sing and play music from different time periods and in different styles, arranging these songs in ways that reflect core elements of the style. In addition, students demonstrate sight reading and transposition skills that reflect the clinical practice needs of music therapists. Credit(s): 1.5

    Prerequisite(s): APTK 106  
  
  • APTK 206 Applied Music Therapy Clinical Keyboard IV



    In this course, students develop piano skills for music therapy clinical practice with a focus on soul, R&B, and Hip-hop styles. Applying these skills, students sing and play music from different time periods and in different styles, arranging these songs in ways that reflect core elements of the style. In addition, students demonstrate sight reading and transposition skills that reflect the clinical practice needs of music therapists. Credit(s): 1.5

    Prerequisite(s): APTK 205  
  
  • APTK 305 Applied Music Therapy Clinical Keyboard V



    In this course, students develop piano skills for music therapy clinical practice with a focus on jazz and improvisation. Applying these skills, students sing and play music from different time periods and in different styles, arranging these songs in ways that reflect core elements of the style. In addition, students demonstrate sight reading and transposition skills that reflect the clinical practice needs of music therapists. Credit(s): 1.5

    Prerequisite(s): APTK 206  
  
  • APTV 105 Applied Music Therapy Clinical Voice I



    In this course, students develop a core understanding of singing voice function, including principles of respiration, anatomy and physiology, resonance, registration and articulation, with a focus on singing applications and vocal health for music therapy clinical practice. Through lectures, discussions and in-class performances, students learn to sing repertoire of various styles, accompanied and unaccompanied, developing an authentic singing voice. Credit(s): 1.5

    Prerequisite(s): MUTH 105- Introduction to Music Therapy
    Corequisite(s): APTG 105- Applied Music Therapy Clinical Guitar I
  
  • APTV 106 Applied Music Therapy Clinical Voice II



    In this course, students develop their singing voice for music therapy clinical practice. Through lectures, discussions, and in-class performances, students learn and sing repertoire of various styles, advancing their understanding of vocal improvisation and authenticity. In addition, students demonstrate sight singing skills that reflect the clinical practice needs of music therapists. Credit(s): 1.5

    Prerequisite(s): APTV 105 Applied Music Therapy Clinical Voice I
  
  • ARVR 205 Graphic Design for Interfaces



    This course will introduce students to 2D graphic design concepts, techniques and technologies related to the design of interactive graphical user interfaces. Students will learn industry standard graphic design tools and will explore how 2D graphics are utilized in the design of interactive technologies, including virtual reality (VR) and augmented reality (AR) interfaces, video games, mobile applications and web applications.  Credit(s): 3

  
  • ARVR 220 Introduction to Game Design



    This course is an introduction to the design and development of games, including both digital and non-digital games. Course material addresses fundamental concepts and skills that are important to anyone who is interested in games or is considering a career in interactive game design. Topics include game mechanics, aesthetics, storytelling, technologies, documentation, balance and the psychology of play. Credit(s): 3

    Prerequisite(s): None
    Corequisite(s): None
  
  • ARVR 291 AR/VR Lab II



    This is the second course in a two-course lab sequence that will give students hands-on experience in various aspects of real AR/VR project design and development. ARVR 291 will emphasize “design tools and techniques” in AR and VR. Students will focus on learning various design technologies and approaches, for both software and hardware, that are used to develop AR and VR experiences. These include game engines, asset creation tools, 3D scanning technology and 360 video production tools and techniques among others. Credit(s): 3

    Prerequisite(s): ARVR 290
  
  • ARVR 335 Advanced 360 Video Production



    In this course, students will learn how to manage and use industry-standard software to apply advanced video editing techniques and effects to 360 videos and experiences. Students will film and edit a real-world project. Credit(s): 3

    Prerequisite(s): ARVR 230
  
  • ARVR 420 Advanced Topics in Game Design



    This course is an advanced exploration of selected topics in game design. Each semester, this course explores several such topics, which could include world building, storytelling in games, game art, game history, eSports, gamification, level design, game monetization techniques, game AI and more. Students will read, analyze and engage with scholarly material related to the topic(s). They will apply their understanding through game making exercises and projects. Credit(s): 3

    Prerequisite(s): ARVR 220: Introduction to Game Design
  
  • ARVR 462 AR Design and Programming



    This course focuses on design, programming and development of augmented and mixed reality applications. Students will utilize tracking and registration techniques as well as augmented reality software development kits and game engines to develop experiences for AR. Such experiences will be deployed to mobile devices, head-mounted displays, smart glasses and other compatible platforms. Credit(s): 3

    Prerequisite(s): ARVR/CSC 260

     

  
  • ARVR 495 Special Topics in AR/VR



    In this course, students will engage with specialized topics or projects of a new technology, methodology, current issue or research area within the field of augmented, mixed and/or virtual reality. Credit(s): 1, 2 or 3

    Prerequisite(s):
    • ARVR 105 - Introduction to Immersive Technology
    • Completed 30 credit hours.
    • Instructor approval.

    Corequisite(s): None
  
  • ARVR 499 Independent Study



    This course is an independent study in augmented and virtual reality. It allows a student to conduct a guided research study in a chosen topic/project in AR/VR. Credit(s): 3

    Prerequisite(s): Sophmore standing
  
  • CMED 101 Introduction to the Music Industry



    This course provides a broad overview of the music industry including changes in how music is distributed, heard, marketed and promoted as a result of digital technological advances. Additionally, students learn about contractual agreements, royalties, copyright, making an album, promoting an album, publicity, touring, social media and streaming.  Credit(s): 3

  
  • CMED 250 CMED Project: Ideation



    This course will immerse students in the practice of ideation. This initial stage of the Capstone Project provides students the opportunity to explore the creative process of generating, developing and communicating new ideas in the area of contemporary music. Credit(s): 1

    Prerequisite(s): CMED 101
  
  • CMED 300 CMED Forum and Showcase



    This bi-weekly forum provides an opportunity for students to discuss current developments, issues and other matters in contemporary music while providing an opportunity for students to workshop (perform) their music among peers for constructive feedback.  Credit(s): .5

  
  • CMED 301 Musical Genre Bending

    CMED 501

    While the blending of genres has long been a part of contemporary music, a number of artists have begun to experiment with musical genre bending within the context of more mainstream styles. This course examines the aesthetics, practicality and publishing ethics of genre-bending in the 21st-century. Credit(s): 3

    Prerequisite(s): CMED 101

    or

    MUPP 221

  
  • CMED 350 CMED Project: Design



    This course provides students with an opportunity to practice design in a way that parallels what will be expected and encountered in the music industry. During the design phase, students are required to consider and address a broad range of processes or barriers that could impact their project.  Credit(s): 1

    Prerequisite(s): CMED 250
  
  • CMED 355 CMED Project: Prototype



    In this course students simulate their design through prototyping, which helps to identify and reduce problem areas as well as increase the quality of work. Deep exploration of the strengths and growth areas of the design occurs in collaboration with capstone participants.  Credit(s): 1

    Prerequisite(s): CMED 350
  
  • CMED 450 CMED Project: Soft Launch



    This course provides students who are nearing completion of the CMED program an opportunity to launch their project one semester prior to their final launch. Through the soft launch process, students have an additional opportunity to reevaluate, reconstruct and refine sections of their design.  Credit(s): 2

    Prerequisite(s): CMED 355
  
  • CMED 455 CMED Capstone Project: Launch



    This course provides students completing the CMED program an opportunity to launch an individualized contemporary music project. Through the launch process, students share their contemporary music project with an authentic audience. Credit(s): 3

    Prerequisite(s): CMED 450
  
  • CYBR 499 Independent Study



    This course will allow an individual student to complete a specialized cybersecurity project or to conduct a guided inquiry into a cybersecurity research area or problem. Credit(s): 1-3

    Prerequisite(s): Junior Standing
  
  • HON 101 Global Citizenship



    In this seminar, students will explore what it means to be a conscientious global citizen. In addition, students will identify and discuss global concerns and how different perspectives affect the development of policies for addressing these concerns. This course is one of three courses required for the completion of the College of Arts and Sciences Honors Program.  Credit(s): 1

  
  • HON 201 Serving Your Community



    This seminar will focus on identifying and discussing concerns and areas of need within the Winchester area. Throughout the seminar, students will discuss the benefits and challenges of community service and service-learning, as well as the role of effective group work and leadership in order to complete large-scale and/or complicated projects. This course is one of three courses required for the completion of the College of Arts and Sciences Honors Program. Credit(s): 1

    Prerequisite(s): Students must have completed at least one honors course prior to taking this course. 
  
  • HON 301 The Scholarship Process



    This seminar will focus on defining scholarship and exploring the process of scholarship within each student’s specific discipline. Students will discuss the similarities and differences between disciplines in relation to scholarship. Students will be expected to outline the requirements to complete a discipline specific scholarship activity and the role others must play in the project execution. This course is one of three courses required for completion of the College of Arts and Sciences Honors Program.  Credit(s): 1

    Prerequisite(s): Students must have completed at least two honors courses prior to taking this course
  
  • INT 330 Applied Operating Systems



    This course covers operating system principles and functionality.  Operating system (OS) memory, processes, networking and file management are explored.  Students learn to install, configure, administer, monitor and harden systems in a networked environment.  Virtualization, operating system utilities and secure remote access tools are used to apply operating system (OS) concepts and best practices. Credit(s): 3

    Prerequisite(s): CYBR 201 , CSC 121  
  
  • INT 401 Design Thinking and Prototyping



    This first part of the INT 401-402 capstone course sequence requires students to work on on design thinking, project reviews and prototyping for a major information technology project for a client or an external entity. Credit(s): 3

    Prerequisite(s): INT 101 , CYBR 201 , CSC 301  and Junior standing
  
  • INT 402 Project Implementation and Testing



    This second part of INT 401/402 capstone course sequence requires students to build on INT 401 to implement an information technology project for a client or as part of an internship. Students learn product review, testing, documentation and support techniques as they complete their project. Credit(s): 3

    Prerequisite(s): INT 401  
  
  • LST 375 Experiential Learning in Leadership Studies



    This course provides an opportunity to experientially study leadership practices in varying settings.  The seminar is designed to provide students with the opportunity to couple academic content with experiential learning in a location other than one with which they are familiar. This seminar includes preparatory classes, meetings with professors, lecture, meetings with organizational leaders in the location visited and concluding with a summative project. May be repeated up to three (3) times.   Credit(s): 3

  
  • MAND 102 Beginning Mandarin II



    This course is designed for non-native students with some previous Mandarin base or Chinese language knowledge. The students will practice pronunciation, listening, speaking, reading and writing, with particular emphasis on oral skills and reading. There will also be a basic introduction to Chinese culture.  This course will be conducted in Mandarin and English in order to reinforce the students’ linguistic competency in Mandarin.   Credit(s): 3

    Prerequisite(s): MAND 101 or demonstrated language competency equivalent. 
  
  • MAND 201 Intermediate Mandarin



    This course is for non-native students who have completed two semesters (101 and 102) of Mandarin previously. The students will work toward mastering pronunciation, listening, speaking, reading and writing, with particular emphases on oral skills and reading. There will also be a significant emphasis placed on Chinese cultural competency.  The class will be conducted primarily in Mandarin, with some English as necessary.  Credit(s): 3

    Prerequisite(s): Mandarin 102 or permission of instructor. 
  
  • MURP 495 Special Topics



    This course is an investigation of a specialized topic in the area of music repertoire.  Credit(s): 1, 2 or 3

  
  • MUTC 341 Contemporary Music Arranging II

    MUTC 541

    This course advances the study of important styles within popular and contemporary music through listening and analysis. Students learn to write, record and produce musical arrangements for various ensembles including string quartet, brass quartet and others while building on knowledge of writing for the rhythm section.  Credit(s): 2

    Prerequisite(s): MUTC 340
  
  • WR 250 Fundamentals of Writing Practice



    This course will address the basic skills of professional writers in the corporate,
    creative and journalistic areas of writing practice. This class includes learning the
    digital specific modes of professional writing: e-publishing, multimodal and social
    media content. Students are expected to polish a number of assignments for the
    development of a final-year portfolio. Credit(s): 3

    Prerequisite(s): ENG 101
  
  • WR 450 Writing Portfolio



    This course will develop the final writing portfolio for the Minor in Professional and
    Popular Writing. This portfolio will include samples of work demonstrating the
    student’s writing craft in multiple genres for diverse audiences, as well as reflective
    writing and a personal philosophy of writing practice. Credit(s): 1

    Prerequisite(s): WR 250

American Sign Language

  
  • ASL 101 Beginning American Sign Language I



    This course introduces the fundamentals of American Sign Language (ASL) used by the deaf community including basic vocabulary, syntax, fingerspelling, grammatical non-manual signals, expressive and receptive signing skills, and deaf culture. Students will also learn conversational/cultural behaviors necessary to hold a beginning-level conversation in ASL with deaf/hard-of-hearing native users of the language. Credit(s): 3

  
  • ASL 102 Beginning American Sign Language II



    This course is for students who have demonstrated competency in American Sign Language (ASL) through the first semester of university instruction. Students will continue to build their knowledge of the fundamentals of ASL used by the deaf community including vocabulary, syntax, fingerspelling, grammatical non-manual signals, expressive and receptive signing skills, and deaf culture. Students will also expand their knowledge of conversational/cultural behaviors necessary to hold a beginning-level conversation in ASL with deaf/hard-of-hearing native users of the language. Credit(s): 3

    Prerequisite(s): ASL 101 
  
  • ASL 201 Intermediate American Sign Language I



    This course is for students who have demonstrated competency in American Sign Language (ASL) through the second semester of university instruction. Students will continue to develop vocabulary, conversational competence and grammatical knowledge within a total immersion approach. It introduces increasingly complex grammatical aspects including those unique to ASL, as well as incorporating sections on deaf culture and literature. Contact with the deaf community is encouraged to enhance linguistic and cultural knowledge. Credit(s): 3

    Prerequisite(s): ASL 102 
  
  • ASL 202 Intermediate American Sign Language II



    This course is for students who have demonstrated competency in American Sign Language (ASL) through the third semester of university instruction. Students will continue to develop vocabulary, conversational competence and grammatical knowledge through the study of cultural and literary texts within a total immersion approach. Increasingly complex grammatical aspects including those unique to ASL will be studied and applied. Contact with the deaf community is encouraged to enhance linguistic and cultural knowledge. Credit(s): 3

    Prerequisite(s): ASL 201 

Anthropology

  
  • ANTH 210 Introduction to Archaeology



    This course is an introduction to fieldwork in archeology including excavation, survey, analysis and laboratory processing. Anthropological theory as applied to material culture, New and Old World prehistory and the history of archaeology will also be covered. Students will receive training in all practical aspects of archaeology and an understanding of the concepts and ideas archaeologists utilize in interpreting both historic and prehistoric sites. Credit(s): 3

  
  • ANTH 213 Cultural Anthropology



    This course is a study concentrating on the principal aspects of human culture with emphasis on kinship, socialization of children, politics, art, religion, social control and the world-view. Credit(s): 3

  
  • ANTH 301 Human Ecology



    This course is designed to introduce students to the field of ecological anthropology and to help them gain an understanding of the complex and often competing relationships between social systems and ecosystems. Special emphasis is placed on human adaptation, the role of humans in the transformation of nature, threats from contemporary risks, and strategies of natural and cultural conservation including co-management of resources. Credit(s): 3

  
  • ANTH 420 Seminar in Intercultural Communication



    This course examines the relationship between culture and communication with an emphasis on theory and practical application in intercultural contexts. Ethnography and other approaches will be used to study interpersonal and public communication among people from different cultures. Credit(s): 3


Applied Class Piano

Applied Class Piano allows for group lessons in piano for students majoring in music or students minoring in music, and are required to fulfill degree requirements as described in specific curriculum outlines. Open to students in other curricula as instructor time and studio space allow.

  
  • APCP 105 Basic Piano and Keyboard Harmony Skills I



    This course is designed especially for non-keyboard majors to fulfill basic piano requirements for all curricula. Included are scales, triad qualities and inversions, cadences, chord progressions, transposition, harmonization, scorereading, sight-reading and repertoire. Students must pass the final examination to pass the class. Credit(s): 1.5

  
  • APCP 106 Basic Piano and Keyboard Harmony Skills II



    This course builds upon keyboard skills developed in APCP 105 . Each category continues at a more advanced level. Credit(s): 1.5

    Prerequisite(s): APCP 105 
  
  • APCP 205 Basic Piano and Keyboard Harmony Skills III



    This course builds upon keyboard skills developed in APCP 106 . Each category continues at a more advanced level. Credit(s): 1.5

    Prerequisite(s): APCP 106 
  
  • APCP 206 Basic Piano and Keyboard Harmony Skills IV



    This course builds upon keyboard skills developed in APCP 205  and completes basic piano requirements through projects that call for skills directly related to possible professional needs. Student must pass the final examination to pass the course. Credit(s): 1.5

    Prerequisite(s): APCP 205 

Applied Elective Study

  

Applied elective lessons are open to students for non-curricular study as instructor time and studio space allow. Detailed course descriptions are obtained from the instructor at the first lesson or found in the handbook of the division offering the instruction. Must be approved by the associate dean for faculty and academic affairs.

  
  • AE** 101 Applied****



    This course serves as an elective applied study for one half-hour lesson per week. Credit(s): 1.5

  
  • AE** 102 Applied****



    This course serves as an elective applied study for one-hour lesson per week. Credit(s): 3


Applied Major Study: Non-Performance Music Curricula

  

3 credits (per semester)

Applied major lessons are individual lessons for students majoring in non-performance music curricula to fulfill degree requirements as described in specific curriculum outlines. Detailed course descriptions are obtained from the instructor at the first lesson or found in the handbook of the division offering the instruction.

  
  • AP** 102 Applied****



    This course serves as first-year applied major study for one-hour lesson per week. Credit(s): 3

    Prerequisite(s): Successful audition in area of study
  
  • AP** 202 Applied****



    This course serves as second-year applied major study for one-hour lesson per week. Credit(s): 3

    Prerequisite(s): Two semesters of study in this applied area
  
  • AP** 302 Applied****



    This course serves as third-year applied major study for one-hour lesson per week. Credit(s): 3

    Prerequisite(s): Four semesters of study in this applied area
  
  • AP** 402 Applied****



    This course serves as fourth-year applied major study for one-hour lesson per week. Credit(s): 3

    Prerequisite(s): Six semesters of study in this applied area

Applied Major Study: Performance Curricula

 

3 credits (per semester)

Applied major lessons are individual lessons for students majoring in performance curricula to fulfill degree requirements as described in specific curriculum outlines. Detailed course descriptions are obtained from the instructor at the first lesson or found in the handbook of the division offering the instruction.

  
  • AP** 103 Applied****



    This course serves as first-year applied major study for one-hour lesson per week. Credit(s): 3

    Prerequisite(s): Successful audition in area of study
  
  • AP** 203 Applied****



    This course serves as second-year applied major study for one-hour lesson per week. Credit(s): 3

    Prerequisite(s): Two semesters of study in this applied area
  
  • AP** 303 Applied****



    This course serves as third-year applied major study for one-hour lesson per week. Credit(s): 3

    Prerequisite(s): Four semesters of study in this applied area
  
  • AP** 403 Applied****



    This course serves as fourth-year applied major study for one-hour lesson per week. Credit(s): 3

    Prerequisite(s): Six semesters of study in this applied area

Applied Minor Study

 

1.5 credits (per semester)

Applied minor lessons are individual lessons for students to fulfill degree requirements as described in specific major or minor curriculum outlines. Open to students in other curricula if accepted into a Conservatory minor. Detailed course descriptions are obtained from the instructor at the first lesson or found in the handbook of the division offering the instruction.

  
  • AP** 101 Applied****



    This course serves as first-year applied minor study for one-half-hour lesson per week. Credit(s): 1.5

    Prerequisite(s): Successful audition in area of study
  
  • AP** 201 Applied****



    This course serves as second-year applied minor study for one-half-hour lesson per week. Credit(s): 1.5

    Prerequisite(s): Two semesters of study in this applied area
  
  • AP** 301 Applied****



    This course serves as third-year applied minor study for one-half-hour lesson per week. Credit(s): 1.5

    Prerequisite(s): Four semesters of study in this applied area
  
  • AP** 401 Applied****



    This course serves as fourth-year applied minor study for one-half-hour lesson per week. Credit(s): 1.5

    Prerequisite(s): Six semesters of study in this applied area
  
  • APTG 205 Applied Music Therapy Clinical Guitar III



    In this course, students develop guitar skills for music therapy clinical practice, with a focus on country and gospel styles. Applying these skills, students sing and play music from different time periods and in different styles, arranging these songs in ways that reflect core elements of the style. In addition, students demonstrate sight reading and transposition skills that reflect the clinical practice needs of music therapists. Credit(s): 1.5

    Prerequisite(s): APTG 106  

Applied Performance Development

Applied performance development is applied study in a specific instrument designed to expand knowledge of repertoire and performance practice in idioms as determined by the applied instructor.

  
  • APPD 101 Applied Performance Development



    This course serves as applied performance study for one half-hour lesson per week. Credit(s): 1.5

  
  • APPD 201 Applied Performance Development



    This course serves as a continuation of APPD 101  for one half-hour lesson per week. Credit(s): 1.5

  
  • APPD 301 Applied Performance Development



    This course serves as a continuation of APPD 201  for one half-hour lesson per week. Credit(s): 1.5

  
  • APPD 401 Applied Performance Development



    This course serves as a continuation of APPD 301  for one half-hour lesson per week. Credit(s): 1.5


Applied Recital Study

Applied recital study is designed to allow students to register for applied study if a recital is scheduled and curricular applied requirements have been met. Applied Recital Study carries an additional fee and may not be used to fulfill curricular requirements. Corequisite: registration for half or full recital.

  
  • APRS 401 Applied Recital Study



    This course serves as applied recital study for one half-hour lesson per week. Credit(s): 1.5

  
  • APRS 402 Applied Recital Study



    This course serves as applied recital study for one hour lesson per week. Credit(s): 3

  
  • APRS 403 Applied Recital Study



    This course serves as applied recital study for one hour lesson per week. Credit(s): 3


Applied Teaching Techniques

Applied teaching techniques is the study of the pedagogical approaches related to a specific instrument, voice or area of applied study. Review of the sequential development of technique related to the performance medium is covered. Instruction includes review of etude and technical materials or appropriate physical exercises related to individual pedagogical approaches appropriate to specific stages, ages or grade levels from beginning through adult study, observation of students at various levels of technical development and observed introductory teaching experiences. The course includes preparation of an annotated bibliography of specific materials and an in-depth outline of specific courses of study with appropriate approaches and related etudes, solos, and supplementary material for each stage of development.

  
  • APTT 101 Applied Teaching Techniques



    This course serves as applied teaching technique study for one half-hour lesson per week. Credit(s): 1.5


Art

  
  • ART 101 Introduction to Drawing and Composition I



    This studio course is designed to develop basic observational and drawing skills and to expose students to various drawing materials and techniques. Credit(s): 2

  
  • ART 102 Introduction to Drawing and Composition II



    Continuation of ART 101 . Credit(s): 2

    Prerequisite(s): ART 101 
  
  • ART 200 Art Appreciation



    A survey of the principles of aesthetics as applied to painting, sculpture, architecture, ceramics and photography. Credit(s): 3

  
  • ART 214 Investigations in Modern Art



    Discussion of images and ideas, using slides of art works as subjects, tracing developments in Western art from Impressionism to the present. Credit(s): 3

    Prerequisite(s): ART 200 
  
  • ART 216 American Art



    An historical survey of American art from 1700 to the present. Credit(s): 3

  
  • ART 295 Topics



    Study of specific topics, issues or themes within the field of art. Credit(s): 3

  
  • ART 395 Topics



    Selected upper-level topics in art history. Credit(s): 3


Augmented Reality/Virtual Reality

  
  • ARVR 105 Introduction to Immersive Technologies



    This course in ARVR introduces students to the range of immersive software and hardware technologies and their applications. The history of the field as well as current and future applications will be presented.  Basic functionality along with human factors, principles of good user interface (UI) design and user experience (UX) will be covered. Credit(s): 3

  
  • ARVR 202 Role Play and Simulation



    This course in Role Play and Simulation introduces students to the principles and practice of the discipline. Students develop the research and communication skills necessary for effective scenarios through active learning.  Credit(s): 3

  
  • ARVR 210 Narrative Design/Storytelling



    This course explores narrative structure and examines how storytelling acts to drive the experience forward inside virtual, augmented and simulated worlds. Students gain practical experience in planning and writing scripts and scenarios. Credit(s): 3

  
  • ARVR 230 Video Production in 360

    This course introduces students to the process of filming, editing and stitching of a 360 video production. Students film and edit a 360 video project.

    Credit(s): 3

  
  • ARVR 240 3D Modeling and Design



    This course introduces development platforms for creating virtual worlds and immersive environments. It provides a practical treatment of computer graphics, visualization and 3D content design. Topics including computer graphics fundamentals and pipeline, 3D modeling, texture mapping and 3D scanning will be discussed. Students will be introduced to available tools for building and designing virtual worlds along with their differences, strengths and limitations. Credit(s): 3

  
  • ARVR 260 Development and Programming in Unity



    This course will teach students how to work within the Unity software development system to create content and develop experiences. Building on their knowledge of world design and programming, students will learn the Unity graphics library, physics engine, specialized tools and best practices for designing interactive and immersive platforms. Students will work as a team to design and build a real world project. Credit(s): 3

  
  • ARVR 290 AR/VR Lab I



    This is the first course in a two-course sequence that will give students hands on experience in various aspects of real AR/VR project design and development. ARVR 290 will emphasize “design precedent” in AR and VR, giving students hands-on opportunities to explore and analyze existing AR and VR experiences and systems. In addition, students will begin working with various AR and VR design and development software applications and hardware systems, applying their understanding of existing precedent to their own work with these tools. Credit(s): 3

    Prerequisite(s): ARVR 230  or ARVR 240  
  
  • ARVR 302 Advanced Role Play and Simulation



    This course has students research and write about humanitarian, political, legal and diversity simulations. Students perform scenario design and learn moulage techniques (the application of make-up to simulate injuries) for applications such as emergency response and preparedness. Credit(s): 3

    Prerequisite(s): ARVR 202  
  
  • ARVR 306 Interactive Performance



    This course teaches students to use the tools that assist non-performers inside story engagement and design narrative experiences based on audience behavioral clues. This acting technique focuses on dramatic, longform improvisation that engages audience members inside the performance. Credit(s): 3

  
  • ARVR 310 Immersive Experience Design



    This course will teach students how to look at the entertainment and training experience from the perspective of an audience member, placing the individual inside of multi-sensory, first-person events. Project platforms will range from AR/VR to real world and mixed realities.  Students will gain experience scripting, directing and producing immersive experiences.

      Credit(s): 3

    Prerequisite(s): ARVR 105  

  
  • ARVR 361 VR Design and Programming



    In this course, students use the game engines to apply advanced programming techniques for virtual reality applications. Building on previous knowledge in programming, computer graphics and game engines, students solve problems, execute tasks and create new experiences for virtual reality hardware systems. Students work as a team to program and implement a real-world VR project. Credit(s): 3

    Prerequisite(s): ARVR 260   or CSC 260
  
  • ARVR 370 Photogrammetry and Drones



    This course gives students practical, technical experience creating 3D models from photographs and 3D scans. Students will explore types of photogrammetry and principles of stitching. Students have an opportunity to work with images acquired from drones to build or augment 3D spaces. Credit(s): 3

 

Page: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11Forward 10 -> 13